TOON: CHARACTERS
Menu/
Characters/
RPG cartoon series/
Adventure ideas/
House rules/
Links
On this page I will list some character examples. I don't want to write down all of the
rules of the game because there aren't many and I could write down all of them easily (almost).
If anyone has any doubts, send me an
e-mail.
Name: Duck Dukem
Species: duck
Natural enemies: aliens
Beliefs & goals: to beat any alien that I meet. To save innocent people
from the bad aliens.
Hit points: 11
Posessions: gun, shotgun, chain gun, bazooka, jetpac.
Description: a strong duck with yellow feathers. He uses sun glasses and
wears a t-shirt, jeans and military boots (web footed).
| | | |
| Muscle 4
| Chutzpah 5
|
| Break down door | 4
| Fast talk | 5
|
| Climb | 4
| Pass/detect shoddy goods | 5
|
| Fight | 9
| Sleight of hand | 5
|
| Pick up heavy thing | 4
| Sneak | 6
|
| Throw | 7
|
|
|
| Zip 5
| Smarts 1
|
| Dodge | 8
| Hide/Spot hidden | 1
|
| Drive vehicle | 5
| Identify dangerous thing | 3
|
| Fire gun | 9
| Read | 1
|
| Jump | 7
| Resist fast talk | 1
|
| Ride | 5
| See/hear/smell | 1
|
| Run | 7
| Set/disarm trap | 4
|
| Swim | 5
| Track/cover tracks | 1
|
|
|
| Shticks:
|
| Bag of many things (weapons, jetpac, etc) | 5
|
Name: Fox Molder
Species: fox
Natural enemies: aliens, ghosts and spies (government men, like
the IRS)
Beliefs & goals: a job must be well done or not done at all. Find proofs
of aliens and such. Catch green guys with antennae.
Hit points: 12
Posessions: gun, paper and pencil, telephone, butterfly net (to catch
aliens), magnifying glass.
Description: a fox with suit and gabardine. He tries to look serious
but he looks sinister.
| | | |
| Muscle 2
| Chutzpah 4
|
| Break down door | 6
| Fast talk | 7
|
| Climb | 2
| Pass/detect shoddy goods | 4
|
| Fight | 6
| Sleight of hand | 4
|
| Pick up heavy thing | 2
| Sneak | 6
|
| Throw | 2 |
|
|
|
| Zip 4
| Smarts 5
|
| Dodge | 8
| Hide/Spot hidden | 5
|
| Drive vehicle | 6
| Identify dangerous thing | 5
|
| Fire gun | 8
| Read | 5
|
| Jump | 4
| Resist fast talk | 5
|
| Ride | 4
| See/hear/smell | 7
|
| Run | 6
| Set/disarm trap | 5
|
| Swim | 4
| Track/cover tracks | 5
|
|
|
| Shticks:
|
| Incredible luck | 5
|
Name: Dana Scaly
Species: dragon
Natural enemies: aliens, ghosts and spies (government men, like
the IRS), although she doesn't believe in any supernatural creature.
Beliefs & goals: a job must be well done or not done at all. The monsters
don't exist, everything has a scientific explanation, a more or less stupid one.
Try to convince anyone of the silliness of their paranormal theories.
Hit points: 10
Posessions: gun, paper and pencil, telephone, magnifying glass, portable computer.
Description: a female dragon (no wings) with a fashionable dress and gabardine. She seems
to be serious until the moment when she tries to dissect everybody to find clues.
| | | |
| Muscle 2
| Chutzpah 4
|
| Break down door | 2
| Fast talk | 4
|
| Climb | 2
| Pass/detect shoddy goods | 4
|
| Fight | 6
| Sleight of hand | 4
|
| Pick up heavy thing | 2
| Sneak | 8
|
| Throw | 2 |
|
|
|
| Zip 4
| Smarts 5
|
| Dodge | 7
| Hide/Spot hidden | 5
|
| Drive vehicle | 7
| Identify dangerous thing | 7
|
| Fire gun | 9
| Read | 7
|
| Jump | 4
| Resist fast talk | 9
|
| Ride | 4
| See/hear/smell | 5
|
| Run | 7
| Set/disarm trap | 5
|
| Swim | 4
| Track/cover tracks | 5
|
Menu/
Characters/
RPG cartoon series/
Adventure ideas/
House rules/
Links