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And now, a few adventure ideas based on this setting.

  • The Order of the Sword has a few minor treaties with the elven folk by which they get elven swords and bows in exchange of many supplies they don't get easily in the woods. This commerce is not very frequent because the elves don't like having humans very often in their woods and the need they have of those supplies is not too great.

    The PCs are trusted enough by the order and are sent with a small group of rookie knights to the elven territory to do the exchange (the knights are very busy with orc raids and bandits thefts and so they delegate on the PCs that easy but important mission).

    But what nobody in the party knows is that someone has sabotaged the supplies, so when they try the exchange there will be a big "diplomatic" mess with the distrustful elves. The PCs will need lots of diplomacy and tact to avoid getting into more trouble with the elves... afterwards, it would be interesting finding out who's the conspirator who were trying to undermine the strength of the order.

  • Spenta Manyu's church hires the PCs to infilitrate in the necropolys of Ephyra and report back, because there are increasing rumors or undead sightings in the roads near to that funerary place. Will a nigromancer be hiding there, or perhaps a powerful undead is demanding the service to the sleeping dead?

  • The PCs arrive to a small town just attacked by orc raiders. Though there are a few dead commoners, it looks like they've take prisoners... orcs are quite used to take prisoners as slaves... can (and will want to) the characters rescue the poor commoners?

  • The PCs arrive to a small town just attacked by orc raiders, where all the inhabitants have been massacred. As orcs usually take prisoners as slaves, what does the killing of everybody mean? That only happens... when the orcs go to war!

  • The Order of the Sword hires the characters to explore Karum isle (or another stronghold), which should be abandoned since many years ago, and report the information they gather to help them get it back and reuse it. Actually, after the second Sword War, it is filled with orcs, trolls and other monstruous creatures of the original Dal Gurak's army... will the characters be able to infiltrate and measure the enemy strength and bring that valuable information back to the knights?

  • The PCs manage to learn somehow the story of the Sword War heroes (the first or second, it doesn't matter). They also find out a powerful sorcerer has learnt also that information, has gathered a large number of evil followers and is following the steps of the original heroes trying to get Ianna's relic, her powerful sword... will he be able to get it? In any case, can the world risk the try?


Beware! You can never know what kind of terrible guardians you can find in old ruins... like this huge ice golem!



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