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Home The world of Severance Deities and other powers World races Monsters and creatures Magic and magic items Adventure ideas Gallery |
In this section we'll cover both the geography and the history of the world in which the history of Severance took place. The past1,000 years ago the world was very different than nowadays. Nevertheless, most of the actual story is caused by the events that happened ten centuries ago. In that age, the first Sword War devastated the land, giving form to a few nations and establishing alliances between the different nations that have lasted up till now. In that time, the evil influence of the Chaos Child spread all over the world in an openly way. His evil followers, supported by the dark god Angra Manyu, made war to all the benign creatures of the world. Armies of orcs, goblins and other malign creatures devastated cities, farms and woods, in a destruction effort inspired by the reincarnation of the Chaos Child, and which Angra Manyu exploited for his own goals in his neverending struggle for power. The diverse nations of that age, the dwarves on their underground cities, the few human kingdoms, the north barbarians, and few others, aware of the overwhelming power of the horde, were forced to establish alliances to allow the civilized world survive. Other nations, like the elven folk, safe and powerful on their primal forests, didn't bother to do anything about the war, unmoved to the other races' destiny... The dwarves, powerful warriors and expert builders and engineers, contributed to the war effort with small though powerful military units and building imposing strongholds (many of which still remain functional). The human kingdoms, up till that moment weak and disunited, experienced a movement from the noble families of that age (who had many family ties between the different kingdoms) sponsoring the creation of a knightly order shared between all the kingdoms, as a common army which could protect all the human lands from that menace. That's how the Order of the Sword was born, a knightly order or highborn fighters of high ideals. Due to that cunning move of the nobility the central kingdoms managed to survive and one thousand years later still keep their independent status, though they're also still deeply interrelated. At the same time, that military power sponsored by powerful and wealthy noble families managed to get a wide base of politic and military power that seemed would last forever... though in the end, that initially honorable endeavor would become infected with the seed of corruption and abuse... The barbarian tribes, in a somewhat chaotic way, supported the war effort as a hurricane of berserker fury assisting the forces of knights and dwarves wherever the wind carried the smell of battle... Finally, inspired by the goddess Ianna, a party of heroes received the revelation of the true enemy's identity, and were led to the right way to defeat him. Eresh Kigal, a brave knight, was the hero gifted with the honor to wield Ianna's sword, and with his companions Sawan the Traveller, Nergal the Smith, Frair the dwarf, Gorlond the knight and Amlach the Sun Archer, looked for the incarnation of the Chaos Child in the primary plane and managed to defeat him... at a high price, though. But thanks to the achievement of the Sword heroes, the power that drove the dark horde vanished and after some time it could be defeated and dispersed. During almost 1,000 years the world rested in a relative peace, with only a few skirmishes and battles with the evil creatures that were left behind, but with the Chaos Child's strength slowly growing back, peace started to be a fond memory till it fade out entirely with the beginning of the second Sword War, and with it the story of Severance, the edge of darkness... The presentJust ten years after the last Sword War, the world is still being slowly rebuilt. Though evil was defeated again, and its malign servants ran away disbanded, the civilized nations endured serious blows before the final victory. What's worse, many of those evil creatures got left behind and became raiders and looters. Also banditry became a very common problem due to the general chaos during and after the war. And perhaps the worst problem were the monsters created or summoned by the Lord of Chaos, still hidden in the many smokeing ruins that dot the world... and the evil that never sleeps hasn't been defeated, Angra Manyu's followers are still trying to advance their master's agenda and have found chaos and confusion very useful... war may be over, but the world is not such a safe place, actually! The Order of the Sword has been very weakened by internal corruption (they already got rid of it... at least that's what they think) and by the many hard battles with the enemies of the free lands. Now is barely able to fight the orc and goblin raiders. The roads are very dangerous in many places because they're swarmed by bandits... many cities now can barely be defended against large attacks, because of the few knights remaining in the Order and also for the destruction of most of their strongholds. Nevertheless, the knights have persevered and are working hard to reinforce their ranks. They're also trying to strengthen their alliances with the dwarven and elven people, to better fulfill their duties. They're trying to get the dwarves' help to rebuild their strongholds and the elves' to get better weapons with which face their numerous enemies in a fairer situation. The dwarven clans are very concentrated in just rebuilding their few cities which were damaged during the war, and are offering some help to their human allies mainly to have a first line of defense against all the remaining enemies. The northern barbarian clans didn't endure war as much as other nations. Nevertheless even them had enough casualities to make them worry more about the big problems of other nations. Also, the movements of orcs, goblins and bandits haven't get unnoticed to them, because in many times they cross their lands, and they're quite decided to do something about it... The elves were barely affected by the war at all, and by the same reason they'll barely notice the postwar troubles... The main nations in the world of Severance in this age are:
There are many other locations in the world of Severance, which will be detailed in the following updates, for now I'll show only a few of the better known ones.
The elves call the world Breel, but if this word has a meaning behind as a simple name no non-elf knows it. Dwarves are more pragmatic and call the world Act, which means literally "World". Finally, the barbarian tribes call the world Sud-is-to, which could be freely translated for "The realm between the heavenly vault and the underground land".
Let's talk now briefly about the peculiarities of a few of the regions shown in the map:
Finally, if you want to know more about the Sword War (in short, about the videogame), you can take a look at the following link which will lead you to an online guide of the game: http://www.geocities.com/phileosophos/bod/ I've tried not to explain the whole story to avoid spoiling the story to anyone who wants to play the game... |
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Website by Jorge Arredondo (c) 2005 |